Just a heads up, thanks to Bloodfrenzied for the reminder!
The Mod2 stat "Dot Shielding" is not functioning correctly... with the addition of the DoT damage taken filter to EQ with the last patch, parses were able to determine that DoT shielding wasn't working... also, they determined that the DoT damage taken filter shows the full damage for dot damage, and not the actual amount of dot damage done to the player.
There were a few posts surfacing on EQLive already ranting on this topic... just another coding error that's been around forever it seems. Good Luck Devs!! Fix this shizz!
-s.funk
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